macro "Invert 16-bit Full Range" { v0 = getPixel(0, 0); v1 = getPixel(0, 1); setPixel(0, 0, 0); setPixel(0, 1, 65535); run("Invert LUT"); run("Invert"); setPixel(0, 0, 65535-v0); setPixel(0, 1, 65535-v1); resetMinAndMax();h }